Helldivers 2’s new balance update softens those annoying civilian defences and stratagem cooldown modifiers, buffs heavy armour, and increases the level cap to 150-
Helldivers 2 just had its second major balance patch, and this time there are—on average—more winners than losers. There’ve been nerfs, sure, but they’re far less controversial than the recent railgun fiasco.
First up, those civilian defence missions where you have to herd a bunch of fragile strangers through a battlefield that makes Warhammer 40k look like a walk in the park should be a smidge easier, moving enemy spawn locations “further away from the objective.” Same amount of bots, you’ll just have some extra breathing room. Also, higher diffi…